3D Printing’s Impact on Patent Valuation and Enforcement

3D printing is an exciting field of technology and has made some great advances recently. It is a disruptive technology with the capability to transform the manufacturing industry.  Relatively inexpensive hardware and openly available design files allow individuals and companies to manufacture “complex” components at any location.  The nature of 3D printing technology will test the bounds of liability existing patent, trademark, and copyright regimes. The maturing technology has changed and will continue to change what can be printed. More specifically, it has made strides toward becoming a common household appliance. Companies now offer 3-D printers for just over $1,000, and prices are dropping rapidly. One recent study on the cost effectiveness of 3D printing at a household level.

What is often overlooked is that beyond just liability issues raised by the new technologies, the new technologies will impact the enforcement and valuation of the intellectual property. There will be issue in how the laws and courts evolve to address 3D printing and its legal impact. In making a decision to proceed with a patent application, the impact of possible liability changes AND the impact to valuation and enforcement of patent or other intellectual property rights of potentially 3D printable matter.

I have heard questions about 3D printing in relation to companies’ intellectual property, as these decisions must be made now in the infancy of 3d printing). I have also heard cries that 3D printing will be the fall of enforceable intellectual property rights. I believe that those cries are premature.

What is the infringement model and who is the primary infringer? Perhaps, the music industry holds some more predictive lessons. At one time, the dominant music pirate infringement model was the small scale manufacture, pressing CDs and street corner vendors selling the counterfeit CDs. The target for criminal action and lawsuit was that large scale pirate or the corner vendor. Then digital music and peer to peer sharing became a widespread model of infringement.

When one thinks of infringement in a product context, one typically thinks of the manufacturing line. One would focus on that manufacturer in order to abate infringement. However, 3D printing holds the possibility of changing that. If potential infringement shifts to small scale infringers, the ability and practicality to enforce against individuals lessens.

There is varying schools of thought as to how valuation might be impacted. One school predicts a negative impact. They reason that consumers will be able to scan and print any object thus the value of a product patent is negligible. Websites like Thingiverse will freely distribute designs and it would be impractical to enforce infringement for a single item. Other schools of thought predict overall neutral or positive impact. They reason that there are already patents for digital rights management for 3D printing technology. They also point to third party 3D printer policies restricting printing where it would infringe other’s intellectual property. Other arguments favoring neutral or positive impact may be drawn from the current music distribution model. Similar advantages that digital music facilitated for independent music may occur for some products. 3D printing may lower the threshold sales volume such that products that were not previously commercially viable can enter the market. Some potential patents with limited market prospects might meet a lowered minimum threshold market potential.

Some factors to evaluate how 3D printing might affect patent valuation and enforcement include:

  • Can the product currently be produced with a 3D printer?
  • If so, is the printing cost in the range of the purchase cost?
  • If so, is the printed product of similar quality?
  • Is the product likely to be capable of reproduction with a 3D printer?
  • Is the product a low price product?
  • What is the projected sales volume?

Of course, one doesn’t haven’t have a crystal ball to predict the impact of 3D printing on patent valuation and enforcement but the impact should not be ignored.

3 Key Terms of a Software License

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Who owns your software?

If your company has developed software, it should create a software license prior to distribution of that software. A software license is the key instrument that defines the rights in ownership, usage, and distribution of software between the company and user(s). Developers seek to protect rights in the product developed with their time, money, and staff. Users want to know what is being licensed and whether that license will meet their needs. A software license should be employed in enterprise software, consumer software, “cloud” software, customized software, and even in “open source” software contexts (it is a misnomer that if one desires software to be open source, that the company needs only to forego a software license). Failure to draft a carefully considered software license can lead to loss of ownership of key aspects of the software, loss of control of the business model, bad publicity, and other consequences. There are many options to think about for a software license but three key terms include:

Scope of Use – This element of the software license states the permitted and prohibited uses of the software. A license may, for example, limit the use of the software to the licensee’s own internal use or primary business activity. Such a restriction may support the licensor’s business model or effectively be required by law. For example, in credit card processing software, the software provider may also be providing related services and would seek to limit the uses of the software so that the licensee does not deprive it of revenue opportunities from those third parties. Additionally, the credit card processor may not be able to fulfill IRS reporting obligations if the user processes credit card transactions for third parties.

Intellectual Property – Since you’re reading an intellectual property blog, you probably knew this issue should be addressed. However, this issue should not be overlooked or oversimplified. Innovation in software can invoke multiple areas of intellectual property law and contract law, including patent law, trademark law, copyright law, and trade secret principles. Where software patents exist, notice of the patents should be provided. Copyright almost always exists in software, thus it should be addressed. Furthermore, the intellectual property clauses should not be oversimplified. For example, the intellectual property rights may not be as simple as “Developer owns all right, title, and interest in Software… we own it all, you can’t use it, the end…” Unreasonable restrictions on use of the software may lead to a backlash, lot revenue, or just may not fit the company business model. The intellectual property clauses may be more nuanced due to contemporary business models and social media influence, where the users may make substantial contributions. For example, use of the “Android” name and logo (ie trademarks) by third party developers is advantageous to the Android Market ecosystem. Likewise, the prolific placement of Twitter and LinkedIn logos on third parties websites promotes the use of the Twitter and LinkedIn systems, respectively.

Rights in User Data – Some user data is mission critical. For example, customer relationship management (CRM) can be  the lifeblood of a business. Judging by some of the posts on Twitter, other user created data may not be so critical. In light of the software, the business model, and customer profiles, the software license should address the licensor’s and licensee’s rights in user data. This may include user created data, data about the user, or information generated about the user from the user environment. For CRM software on an in-house workstation and servers, where the business model is that the enterprise pays for the software, the license may state that the licensee has complete ownership of the user data and the licensor has no rights in the user data. For a mapping application, the license may state that the mapping company has complete ownership, including the right to redistribute user supplied corrections.

Older language and terms may not apply to the current environment, so a company should periodically review the software licenses. Newer paradigms such as software as a service, virtualization, and multi-core processors have changed the software landscape and thus may lead to ambiguity or undesired results from an existing license.

The above terms are just three terms among many for consideration for inclusion in a software license, so do your research for your specific software and situation.

Beware: Patent Application Drafting Software

I have reviewed a few situations where someone has sought direction after submitting a patent application which was created using patent application drafting software. Such software is typically marketed as allowing one to create quality patent applications without having any prior experience. Of the applications that I have reviewed where the applicant used such software, I have yet to see a quality patent application. Each had a questionably specification and questionable claims. I don’t know whether it was the user or the software, but I knew some of the likely results for the applicant: higher difficulty in being granted a patent, lesser scope of protection on any granted patent, and/or the need for an additional patent application on the same  product.

A patent is a technical document that is supposed to communicate nuanced technical information to the patent office  and others having skill in the technology at issue. The language is typically college level with technical terms and frequently uses non-primary definitions of terms or self-defined terms. Having been a software developer and software enthusiast for several years, it doesn’t seem that off-the shelf software could produce such a result. When I think about some of the results from commonly available language related software, such as Babelfish, Google translator, or the word processor grammar level ratings, it seems consistent with that view. It is a far leap to take natural language input and consistently produce a nuanced technical document that complies with the goals of the applicant and the non-intuitive requirements of the patent office. That view has been supported by the poor patent applications that I have seen from such software. Problems from those poor applications included very weak applications to the need to effectively start over.

Disclaimer: This post was written by a patent attorney… but you probably knew that when you came here.

Keep Your Startup’s Data Secret

Recently I have talked with some scared startups.

Scenario #1: Startup has its data on a flash drive and loses the flash drive.

Scenario #2: Person has startup’s data on a laptop and the laptop is stolen.

The common theme to both scenarios is that they had unencrypted intellectual property on the drives, thus the intellectual property (possibly customer lists, market research, detailed business plans, product details, etc.) was accessible to anyone with access to the drives. Will someone who finds the flash drive discover and use the data? Was the laptop thief looking for source code or a laptop to sell? Who knows but each business’ intellectual property is at risk.

By encrypting the data, the startups could have essentially removed the possibility that a third party could access their data. There are umpteen encryption programs available, but I’ll mention True Crypt (http://www.truecrypt.org) as one of them. True Crypt supports full disk encryption, partial disk encryption, and portable drive use. There are multiple encryption algorithms from which the user may select. After the data is encrypted, passwords are required to access the data. It provides strong encryption and is simple to use.

The bottom line: Don’t let an easily avoidable scenario place your business’ intellectual property at risk. Protect your data!